0.1.6 - Achievement & Bosses


Lots to go over so lets get to it.

Bug Fixes and Tweaks

  • Enemies will now scale properly
    • Becoming tougher the more they are killed
    • Becoming tougher after each boss fight
  • the homeless god boss has received a major health buff

Achievements, these will be linked to a skill tree that can carry over after each run with each achievement giving points equal to its difficulty. Some achievements will be connected to locked skills in the skill tree.

  • Kill 10 enemies
  • Kill 50 enemies
  • Kill 100 enemies
  • Have a stack of 2 artifacts
  • Have a stack of 5 artifacts
  • Kill the farmer
  • Kill the homeless god
  • Beat your first boss

The boss, the boss will appear after a certain number of enemies killed and you cannot escape the boss fight. The boss will spawn in minions during the battle which if they reach you will deal damage!

Files

Travel (9).zip 1 MB
Jan 30, 2024

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