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Slime War! » Devlog
Well...
Its been a while, This game has sat stagnated in my overflowing library. With all of the construct free events used I had thought it was the end..
BUT BOY WAS I WRONG
I will be purchasing a year subscription! And I will put (most ;3) Of that year into developing this game!
here is my roadmap (text form, visualization maybe next devlog)
- Fix single-player, it sends you into a older version of the 2 player mode... somehow.. Dude's I really don't know how this happens :|
- Finish the lava rising mode! It was the last thing I made when I stopped development and.. Its S*** :/
- Finish all the other modes, their are a ton but only a few working right now. Modes will include, Boss rush, Online(MAYBE, plz don't hold me too it :'), Race, Competition, and much more!
- More maps oh my! More map variation, maybe some random generation
- Slime pulooza! Customization..... I can feel my brain-cells trying to escape already :D
- Community features, That's right! if you want a feature then let me know! I will hopefully add as many community features as possible ;)
- Discord, there will be a discord for the game where you can chat with me, get to test out new builds, beta test, etc
- steam, Wait STEAM!?!?!?!??? I don't think I'll get there but hey, possible steam game here :3. can you even port construct games too steam...
As you can see there is a lot to be done and a lot to be seen! For now if you could play the game as it is and send me your feedback it would be greatly appreciated ^^
(also don't bully the thumbnail art, its just something I whipped together okay >,O,<)
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Slime War!
Face off against your friends in this hectic 2 player slime war!
Status | In development |
Publisher | |
Author | AKking_YT |
Genre | Shooter |
Tags | 1v1, 2D, Local Co-Op, Local multiplayer, Multiplayer, Pixel Art, Slime, slime-war, Two Player, VST |
Languages | English |
Accessibility | Textless |
More posts
- Bugs Galor! :')Mar 02, 2022
- RoadMap + DiscordDec 24, 2021
- Update!Oct 04, 2021
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